I've been playing the Steam Next Fest demo of The Wandering Village, a city-builder that has you rustle up a community on the back of a roaming beast. It's called Onbu and it couldn't give a monkey's that you're on its back just trying to get by. At first, that is. Eventually you're able to strike up a bit of a relationship with the big lizard and build a sort of symbiotic relationship. Onbu stays on track, Onbu gets a treat. Good Onbu.
I'm not usually one for strategy games where you've got to manage rocks and wood and allocate workers. Some of that comes down to their many systems frying my little brain, but Onbu has me persevering. Why? Because the resources I'm harvesting and community I'm building help or hinder Onbu. My enemy isn't some army a mile away, it's Onbu.
I'll just come out and say it. Onbu is a doofus. He's a massive beast that wanders a planet ravaged by poisonous spores and arid deserts. Often, he'll decide that it's a great idea to shuffle for days through a desert and you'll see his hunger bar climb and all you can do is lower your head into your hands and close your eyes. Sometimes he'll mix it up and stumble through a poisonous jungle, which then cakes his back with toxic spores. His back being YOUR land.
This is your relationship with Onbu at first. You're trying to chop wood and build tents and farm crops while he's out there traipsing through baking hot sand. Sometimes he'll have the audacity to sleep in these sweltering conditions too. Which then, of course, means that you'll have trouble collecting water to feed your crops. The seasons don't always change when you're on the back of an Onbu.
So, you've got to adapt. Maybe pack up your farms for a bit and push your citizens to go stock up on
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