The upcoming Splinter Cell remake will include a rewritten story in order to appeal to a new generation of players.
As spotted by PSU, developer Ubisoft Toronto is currently looking to recruit a scriptwriter to update the original game’s story “for a modern-day audience”.
Ubisoft officially confirmed last December that it was working on a remake of Splinter Cell, the stealth action game which was first released in 2002 as an Xbox exclusive.
It said the game was being rebuilt with the Snowdrop engine—which also powers The Division and is being used to build Avatar: Frontiers of Pandora and Ubisoft’s upcoming Star Wars game—”to deliver new-generation visuals and gameplay, and the dynamic lighting and shadows the series is known for”.
Splinter Cell’s story centres around protagonist Sam Fisher, a black ops agent of the US National Security Agency’s secret arm, Third Echelon.
Fisher’s undercover work sees him tasked with helping maintain world order as cyber terrorism and international tensions threaten to explode into a new World War.
“Using the first Splinter Cell game as our foundation we are rewriting and updating the story for a modern-day audience,” reads the scriptwriter job ad.
“We want to keep the spirit and themes of the original game while exploring our characters and the world to make them more authentic and believable.
“As a Scriptwriter at Ubisoft Toronto, you will join the Narrative team and help create a cohesive and compelling narrative experience for a new audience of Splinter Cell fans.”
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VGC exclusively revealed last October that Ubisoft had greenlit what will be its first mainline Splinter Cell game in a decade.
Developme
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