With Ubisoft confirmed to be working on a remake of its classic stealth series Splinter Cell, new information indicates the story won't be quite what fans remember. After years of waiting, Ubisoft finally confirmed the return of Sam Fisher in a new Splinter Cell game, after a number of cameos within other Tom Clancy titles. While not a new entry in the long-running franchise, the newly announced title is planned as a remake of the 2002 title, with development being handled by Ubisoft Toronto who handled the last game in the franchise, Splinter Cell: Blacklist.
Tot his point, Ubisoft hasn't revealed a ton of new details regarding the game, which is likely still in the early stages of development. The initial announcement did confirm that Splinter Cell was being built from the ground up using The Division's Snowdrop engine, which is also being utilized on other upcoming titles like Avatar: Frontiers of Pandora and unannounced Star Wars project. However, a new job listing has shed a little more light on the game, including an updated story.
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The job listing for a Scriptwriter, found on the Ubisoft Careers website, makes it clear that Ubisoft Toronto is rewriting and updating the original Splinter Cell story for a modern audience. The description makes it clear that the studio aims to keep the spirit and themes of the original game, while also exploring the characters and world in more detail to help make them feel more authentic and believable. The scriptwriter will attempt to create a «cohesive and compelling narrative experience for a new audience of Splinter Cell fans.»
The original Splinter Cell introduced players to Sam Fisher, an NSA agent that becomes a key member
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