Since 2003, it has been abundantly clear developer Infinity Ward knows how to make an exceptional Call of Duty title. The studio’s everlasting Modern Warfare series has consistently delivered arcadey gameplay that has been both a stress-reducing joyride and proof personality is the secret antidote to a loveable shooter. If the beta is any indication, Call of Duty: Modern Warfare 2 is evidently throwing this formula out the window to mature alongside its evolving platforms, and this may leave a bitter taste in longtime fans’ mouths.
Now, the beta is only for its Multiplayer component, but it reveals a whole lot on the subject of Modern Warfare 2’s core gameplay and features. From what I can tell, the sequel has found itself a whole new identity, one that revolves around strategy and an overwhelming degree of realism.
Related: Call of Duty: Modern Warfare 2’s second beta weekend will make important changes based on fan feedback
Hardcore is now coreThe biggest changes from 2019’s Modern Warfare are undoubtedly the pace of play and its emphasis on being true to real life. The beta strips players of the ability to see enemy nameplates, red dots on the mini-map, and there is even a brutally low time-to-kill. The latter is so extreme, a single headshot from any weapon guarantees a kill, while the same can be said for two to three body shots. Mix all three of these dramatic changes together and you have players tippy-toeing their way through maps out of fear, no matter the game mode.
As a fan of stealth games, I thoroughly enjoyed solving for enemy locations and keeping a low profile, certainly giving me reminders of Tom Clancy’s Rainbow Six Siege. The only major concern I have is for the core audience. Most play Call of Duty
Read more on gamepur.com