The spells in Forspoken will all feel different to use thanks to haptic feedback on the PS5 controller.
Forspoken's co-director Takefumi Terada spoke about developing the adventure using the capabilities of the PS5's hardware.
"I think perhaps one of the most obvious and core uses that we made of the unique PS5 hardware is in terms of how we use the haptic triggers," Terada tells GamesRadar by way of translator, "and linking that to what we see as the core concept of the game which is this
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