The Legend of Zelda has made collecting tools and items a series mainstay, but not everything that Link finds turns out to be useful. Among the series' iconic items such as bows and boomerangs, there are a few tools that barely see any use, or are barely useful in the first place. As a result, they can feel superfluous to the adventure.
The Legend of Zelda is one of Nintendo's most successful series, and it has a well-established framework that most games in the series follow. The game's dungeons traditionally lead Link to an item that is the key to the dungeon's puzzles, and frequently the boss as well. After that, they tend to be efficient in other circumstances as well, either as a weapon or for exploring and solving other puzzles in the game world, and sometimes solving Zelda puzzles in clever and unexpected ways. Many items wind up being useful for the rest of the game, but that is far from universal.
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Sometimes items in Zelda games completely drop off in relevance after their introduction. Sometimes they are never particularly useful to begin with. Whatever the case, items in Zelda games are not without hiccups, and some of the series' lesser offerings have proven almost impressively inconsequential.
The Dominion Rod in The Legend of Zelda: Twilight Princess is a perfect example of an item that sounds incredibly cool, but doesn't live up to its potential. The Dominion Rod is a magical item that can be used to give life to statues and control them. From the description alone, the Dominion Rod sounds amazing. However, the game doesn't give it a chance to truly shine.
The Dominion Rod is found in Twilight Princess' iteration of Zelda's
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