Yesterday, Valve dropped a Steam client beta update focused largely on Game Recording – the beta version’s recently added clip-capturing utility. It’s a pretty wide-spanning array of improvements, adding support for ultrawide monitor resolutions up to 32:9, the high-quality H.265 (HEVC) video codec – on Windows only for now, apologies to the Steam Deck – and the option to "record a specified game indefinitely with no specified time limit."
You wanna be careful wielding that kind of power, mind you. I once left Auto Screen Capture running by accident, and only realised about eight hours later, after it’d filled my SSD with sixty gigabytes of desktop screengrabs. May you be more attentive in your capturing endeavours.
Here’s the relevant chunk of patch notes:
If you missed it at launch, Game Recording is a pretty tidy addition to Steam’s ever-swelling feature set, and this update makes it materially better by adding new options and speeding up encoding and decoding. While I’m not a regular videosmith – I’ll clip a malfunctioning ragdoll to laugh at later over an Old Fashioned, but little else – it is handy to have a recording function built into the launcher, rather than running alongside it as another resource-hungry app. If you currently on Steam’s main stable branch, you can give the beta a whirl by switching clients in Settings > Interface.
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