Sony released a ten-minute-long trailer for The Last of Us Part 1 on Thursday, where the game’s directors talk through some of the improvements coming in the PlayStation 5 remake of Naughty Dog’s iconic game. The trailer takes plenty of opportunities to show off the improved graphics (which look as nice as they have in the leaked screenshots, but it’s not like the game was ugly on the PS3 or PS4), but the most interesting involve changes to the gameplay — Naughty Dog says that the AI for enemies and companions will be improved, that there will be some extra gameplay modes, and that the game’s cutscenes will have audio descriptions for accessibility.
When it was originally released in 2013, The Last of Us’ AI was nothing special. The remake, however, apparently builds off of The Last of Us Part 2’s more modern system for controlling NPCs, making them better at working together and coming up with tactics more complex than “run straight at the man with the shotgun.” According to Neil Druckmann, creative director of both Last of Us games, this makes for more intense fights. Your companions’ AI has also apparently gotten an upgrade, which should hopefully avoid immersion-breaking experiences where Ellie or Henry run right in front of an enemy who then has to act like they didn’t notice.
In terms of gameplay modes, the remake will apparently include a permadeath mode for those who want to really try their hand at surviving a zombie (er, sorry, “infected”) apocalypse. There’s also a speed run mode, though the trailer offers pretty much no details on that other than that the game will display a timer in the upper right corner.
The trailer includes some other neat details as well — apparently the character animation system has
Read more on theverge.com