Gotham Knights just gifted us with 13 minutes of gameplay footage showing how WB Montreal is iterating on the superhero genre. The footage focuses on Nightwing and Red Hood and their unique combat kits. We get to see some co-op play in action and the game's RPG elements, too. Best of all, we get a good look at the sprawling, free roam-able Gotham City sheathed in moody smoke and the heroes' center of operations, the Belfry.
Seeing Nightwing and Red Hood's combat, however, it's clear that the latter seems a bit out of place both mechanically and stylistically, and that the combat animations themselves look a bit stiff. Considering Gotham Knights just announced it's forgoing a release for Xbox One and PS4 to "provide players with the best possible gameplay experience," here's hoping that these sorts of things get tightened up before its October 25 release date.
With Arkham Knight seven years in the past, and Marvel's Avengers leaving a bad taste in the mouths of superhero game fans, Gotham Knights is under a lot of pressure to deliver a fun, fresh take.. Co-op is a bold way to introduce some spice to the formula, and in the footage, it's clear that Gotham Knights is well-suited for two-player fun - although until this point, it wasn't clear if four-player co-op would be an option or not (it's not).
We see the heroes fight side-by-side on a rooftop, disposing of bad guys with acrobatics (Nightwing) and "non-lethal" gunfire (Red Hood). After the two take turns separately beating on dudes, they queue up a co-op move clearly triggered by some type of prompt. Red Hood grabs a heavy enemy from behind and holds him in place before pistol-whipping him a few times. As the heavy enemy staggers back, Nightwing springboards off his
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