Developer Nexon has released the first post-launch update for The First Descendant, which brings some much-needed improvements to the game after its rough launch.
Hotfix 1.0.1, out now across PC, PlayStation and Xbox, improves performance on PlayStation 5 specifically (the PS5 version has significant frame-rate issues), makes gameplay tweaks and various bug fixes, and fixes the logo sound volume on game launch.
On gameplay, knockback and knockdown recovery times have been sped up by 1.5 times, and the maximum usage of the Eterllick shield skill per phase has been reduced from two times to one time. There are no changes to The First Descendant's heavily criticized monetization, however, which some have called "microtransaction hell."
Nexon’s free-to-play co-op focused looter shooter, a sort of fusion of the likes of Warframe and Destiny, launched on June 30 and has seen huge player numbers on Steam (Sony and Microsoft do not reveal player numbers on PlayStation and Xbox). On Valve’s platform The First Descendant has seen 239,513 peak concurrent players so far, enough to put the game in Steam’s top five most-played games. Check out IGN's The First Descendant review in progress to find out what we think of the game so far.
But the launch has endured significant problems, including the aforementioned frame-rate issues and crash problems, with lots of players still waiting for promised rewards including Twitch drops. Nexon has issued multiple apologies and dished out compensation in the form of in-game resources and items, but that hasn’t stopped the complaints. Nexon even had to ask players to stop buying the same item multiple times through Steam or the PlayStation or Xbox platform stores because players weren’t getting what they paid for.
Platform & System
Content Improvements
Bug Fixes
(1) UI/UX
(2) Descendant
(3) Module
(4) Field
(5) Equipment
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or
Read more on ign.com