The Falconeer has become yet another indie game whose deal with Xbox has bore fruit if the developers themselves are believed.
Xbox has been dealing with several indie games to bring them on the Xbox Game Pass in recent years. For making their games available on the popular service, developers get different kinds of support required to make their game grow big.
Several games and indie developers have given positive reviews about the system, with The Falconeer's being the latest one. A great feature about the deals is that each of them is tailor-made, keeping in mind the particular need of a developer and the nature of the game. As has been the case with The Falconeer, being available on the Xbox Game Pass has dramatically helped it grow.
A player base for an indie game is always a challenge irrespective of the quality it might carry. AAA games have the advantage of marketing, IP and big budgets that ensures a healthy player base. Most of these items are not available for smaller indie studios, and sometimes, good games can close down due to lack of popularity.
But BAFTA-nominated artist Tomas Sala, who created The Falconeer, says how the Xbox Game Pass brought new players to try the game. Tomas put the tweet from his official Twitter handle with the game, soon leaving the Xbox Game Pass. The main reason will be licensing terms, as The Falconeer's timed exclusive deal will be getting over quite soon.
Tomas thanked all the new players who have poured their love for his game over the last year. He also thanked the way Xbox helped him to grow his game. According to Tomas, all the game's support was fundamental in both its developments and improvements.
The Falconeer will be leaving the Xbox Game Pass on both PC and console on
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