The final minor patch for World of Warcraft: Shadowlands hit the live servers on May 31, and it brought with it some significant changes to the world of Azeroth. For the first time in a long time, many of the features that came with the patch were kept a secret. Usually, when a new update is coming to World of Warcraft, there is an extensive period of public testing where players are able to get their hands on the content well before it releases on the main servers. This lets players chew through all the new content and story months before it is ready to be released, and it can present a huge problem for the game.
The 9.2.5 update for World of Warcraft hoped to change that by encrypting much of the content and barring players from experiencing it before everyone else. Instead, the PTR was focused mainly on testing out the cross-faction gameplay, with the story elements shrouded in mystery. When the update hit the live servers, many players were astonished to find that Blizzard had finally done the unthinkable and kept some huge surprises under wraps. It had made it clear that 9.2.5 would see the addition of cross-faction gameplay, but it never once mentioned that players would also be getting three different quest lines complete with cutscenes and the long awaited Dark Ranger customization for Hunters.
Blizzard Needs to Capitalize on the Warcraft Brand
The biggest feature to come with 9.2.5 is the introduction of cross-faction instances. After 18 years of animosity, World of Warcraft players are finally able to group up together no matter what faction they chose. Previously, Horde and Alliance players were barred from working together, and they could not even communicate with each other. Instead, they would only meet on the
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