Techland is best known as the studio behind the zombie parkour series Dying Light, but it's developed a number of other games over the years, including Call of Juarez and Dead Island. And with Dying Light 2 now out of the gate and doing fine, the studio has revealed that it's getting up to something a little different for its next game: a «triple-A open-world action-RPG in a fantasy setting.»
«We're very happy with what we have accomplished with the Dying Light franchise so far,» Techland CEO Paweł Marchewka said. «Moreover, our journey with Dying Light 2: Stay Human has only just begun as we plan to support this game for at least 5 years, with its scope and size matching, if not exceeding, what we have provided our community with during post-launch support for its predecessor.»
«At the same time, our ambition is to introduce a brand new IP that is vastly different from what we have been doing for the past several years. We want to create a fully next-gen experience. A new fantasy epic set in a sprawling open world, fueled by the skills and experience we have gained as a team over the years, infused with new ideas, passion, and creativity.»
Techland has brought on a number of developers from studios including CD Projekt, Ubisoft, Arkane, Guerrilla Games, and People Can Fly to work on the project: Narrative director Karolina Stachyra and narrative lead Arkadiusz Borowik both worked on The Witcher 2 and 3, for instance, while lead game designer David McClure was previously a game systems designer on Deathloop.
Marchewka said there were no further details to share, but if all of this sounds oddly familiar, your memory is not playing tricks: Techland actually first revealed the project six years ago, even before the
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