Players finally have some substantial details to dive into regarding Bethesda's upcoming sci-fi game Starfield, with the recent Xbox and Bethesda Showcase giving gamers the first official look at gameplay. In addition to showing off what Starfield is actually like in action, the fifteen-minute video provided a deep dive into some of the features that the game will offer, including base building, the scope of its exploration, and a whole host of characters that players will encounter.
One of the most intriguing aspects that the recent glimpses of Starfield highlighted was its space flight and the role that ships will play in the game. This was an element that fans have long been anticipating, and it has caused a fair bit of conversation among players. While Starfield has recently shown off lots of exciting elements, some of them have caused some concerns. The game's ship customization and freedom of traversal may seem great, but a few fans are worried that the flight mechanics still seem a little shaky.
Starfield Needs to Avoid No Man’s Sky’s Woes
One aspect that was always going to set Starfield apart from Bethesda's previous games, as well as other sci-fi RPGs with similar features, was the spaceships. How the game utilizes them, what they handle like, and how they can be changed to suit a player's whims are all important elements of whether it will be a great feature or just a dud. One thing that Bethesda seems to have nailed is the ability to completely customize the ships in Starfield, from the way they look to how they fly. From what players could see during the recent Xbox and Bethesda Showcase, this is undoubtedly one of Starfield's coolest features.
Customization seems to be key to Starfield's gameplay, from the main
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