After a rocky year and a half of providing its service to fans, Tales of Crestoria shut its doors to players on February 6, 2021. While the shutdown was brought on due to the many bugs and glitches that plagued the game since launch, many fans sent the mobile game off by playing it until the very last moment. While this feat comes from how many gamers enjoyed the title while they had it, it also comes from the fact that many Tales of fans feel as if the series may be outgrowing itself based on how newer games have carried themselves.
For 25 years, the Tales of series has never struggled with issues regarding its formula or direction, with the games being careful to keep long-term features intact as they changed things up from title to title. While every game had something different about it, the core values of the series would always remain. However, games themselves are an ever-changing medium. While more popular titles such as Final Fantasy would make great dives into ways to change up the RPG genre, the more obscure Tales of has more or less stayed the same. It seems that the image the series has kept with its loyal fans may be getting ready to change for good, though.
Tales of Arise's Impressive Animated Trailer is a Strong Argument for an Anime Adaptation
There were several design tenants that made it rather obvious that Crestoria was a Tales of game at its core. From character designs to the nature of the game's original narrative, despite the game's dark tone dealing with betrayal and how the truth is rarely ever black or white. The game shared familiar combat features such as Artes that could be activated with the press of a button, and still felt relatively familiar to execute even as Crestoria sat as a turn-based
Read more on gamerant.com