If you’ve not yet heard about Synthetik 2 and its predecessor, Synthetik (as featured in our Steam Deck Roguelites recs), we can’t blame you, as they’re both niche. However, if the idea of a retro-futuristic tactical twin-stick shooter inspired by Robocop tingles, Synthetik 2‘s Update 14 may be of interest.
Also known as the “Electrify Mega Update,” according to the official announcement, Synthetik 2‘s Update 14 marks a major step forward for the Early Access title. Featuring 20 new usable items, map reworks, substantially improved destruction effects and ragdolls, a new centre HUD option and loads more, Update 14 is a hallmark release for the game. Most importantly, though, Update 14 underlines the game’s insistence on tactical and statistical complexity.
Certainly, when you hear the term ‘Twin-Stick Shooter’, the odds are good that complexity is not the first thing that comes to mind. Yet, simply throwing a glance at the Electrify Mega Update’s changelog should provide a good idea of what the game is about.
To illustrate the point, look no further than Update 14’s (re)introduction of Supply Hack Databases. This layer of weapon itemization was removed from the Early Access game a while back, only to now be added back in, in a much-improved format. Notably, Synthetik 2‘s fictionalized real-world weapons can come in a huge number of different varieties that alter their statistics.
Supply Hack Databases build upon Synthetik 2‘s weapon customization and item synergies, as well as the game’s 10 or so unique character classes. What’s particularly notable here, though, is that the developer has finally introduced a comprehensive item compendium to the game, allowing you to inspect all the loot you might’ve come across so far.
Coming to grips with all the different items that Synthetik 2 throws at you is a strange sort of exhilaration, but that comes on top of the game’s hardcore tactical gameplay. For example, reloading a weapon isn’t a simple matter of hitting ‘R’ here.
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