Amidst all of the noise and excitement pertaining to yesterday’s Street Fighter 6 news, several small but important details might have been missed by the World Warrior faithful — Fear not, as I’m here this fine morning to give a little heads-up on a few more details as they pertain to Capcom’s scrapper sequel.
With the exciting news of an incoming Closed Beta on all platforms, Capcom has seen fit to release some preliminary PC specifications in order to check that your rig is ready for all the ruckus. As Street Fighter 6 will also be released on last-gen platforms, the minimum spec required is relatively low, while medium specification recommends a fairly solid modern-day rig. You can check out the specs below.
It should be noted that these are preliminary specs and are subject to change. Also, the beta is, indeed, a beta, and may not reflect the stability and/or quality of the final release in either an offline or online capacity. The beta will be on PS5, PC, and Xbox Series X/S only.
Perhaps one of the most important, yet quietest, of yesterday’s reveals, was the announcement that the League Point system is being changed for Ranked Battles. As hoped by many players, yer boy included, League Points (LP) will now be earned and lost on a Per Character basis. Thus, if you rack up 20,000 with Dhalsim, and then switch to Jamie, Dhalsim will retain his score, while Jamie will start at zero.
This way, much like LP in Street Fighter IV, you will not risk losing points with your “main” should you choose to experiment online with another character. This will go some way to reducing some of the stress of Ranked Battle — one of Street Fighter V‘s most commonly stated issues — and will afford players the freedom to explore the
Read more on destructoid.com