Street Fighter 6 will have players competing against each other with some of the biggest names in the Street Fighter franchise. There are multiple moves to use with each other, all unique to the others, making their overall playstyles diverse for the many players. Kimberly is one of the many characters you can play in the game. This guide covers Kimberly’s moves in Street Fighter 6 and the frame data with those attacks.
All Kimberly moves in Street Fighter 6These are all of the moves and combinations you can use while playing as Kimberly.
Related: Street Fighter 6 Ryu Moveset Guide: Full move list, frame data, and more
Special Moves Vagabond Edge: Neutral Stance + Special Move (17 Frames start-up, 60 Frames total)Bushin Senpukyaku: Move Forward + Special Move (8 Frames start-up, 66 Frames total)Sprint: Move Backward + Special Power (23 Frames start-up, 62 Frames total) Emergency Stop: Move Backward + Any Light, Medium, or Heavy attackTorso Cleaver: Neutral Stance + Any Light, Medium, or Heavy attack (21 Frame start-up, 43 Frames total)Shadow Slide: Move Downward + Any Light, Medium, or Heavy attack (10 Frames start-up, 40 Frames total)Neck Hunter: Move Forward + Any Light, Medium, or Heavy attack (19 Frames start-up, 42 Frames total)Arc Step: This will happen when you get close to your opponent while using SprintBushin Izuna Otoshi: Any Light, Medium, or Heavy attack during Arc Step (13 Frame start-up, 107 Frames total)Bushin Hojin Kick: Move Downward + Any Light, Medium, or Heavy attack during Arc Step (13 Frame start-up, 35 Frame total)Hidden Variable: Move Downward + Special Move (43 Frame total)Aerial Bushin Senpukyaku: Special Move (during a forward jump) Nue Twister: Move Forward + Special Move (during a forward Read more on gamepur.com