Blizzard Entertainment's most celebrated first-person shooter title, Overwatch 2, has reached an active playerbase of 25 million users. Since its release on October 4, 2022, the sequel to the 2016 hero-based shooter title has amassed a diverse playerbase that consists of members of the existing Overwatch community as well as a new generation of players.
When the original Overwatch title was released in May 2016, Blizzard observed an active playerbase of 7 million users in its first week. In comparison, the game's sequel has garnered over triple the amount within a span of just 10 days. While the numbers do reflect a positive response from the playerbase, the game's online community seems to think otherwise.
Overwatch 2 was released earlier this month as an update to its prequel. While the original Overwatch was a paid experience that cost anywhere between $20 to $60, the sequel was released as a free-to-play title with additional benefits for its existing paid users.
Blizzard's decision to release Overwatch 2 as a free-to-play title has definitely bolstered the game's presence in various parts of the world where its prequel has failed to make an impact. Additionally, the free experience has also attracted a section of casual gamers who aren't looking to invest any money into the game.
However, the game's developers at Blizzard have introduced several new aspects that the Overwatch community has seemingly disapproved of. Instead of celebrating a remarkable milestone in the game's history, several Overwatch players were seen complaining about various in-game issues that need to be addressed.
I Talk, a popular Fortnite and Overwatch YouTuber, reacted positively to the game's performance while criticizing Blizzard's revenue
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