The Star Wars franchise had a casino world long before Star Wars: The Last Jedi introduced Canto Bight, and the original iteration has a more meaningful role in the saga. The Last Jedi introduces Canto Bight in a frequently criticized sub-plot that ultimately adds little meaningful lore to the Star Wars canon universe, but this isn’t simply because it reiterates messages that other material already stated more competently, but also because it isn’t the first world of its kind. Almost 40 years before The Last Jedi, Marvel’s classic Star Wars comics gave the franchise The Wheel, a hotspot for the galaxy’s most corrupt high rollers.
The Last Jedi takes Finn and Rose Tico to the Corporate Sector world of Canto Bight where, in their search for the Master Codebreaker, Finn learns that corrupt arms dealers are selling weapons and ships to both sides of the First Order/Resistance War. The film clumsily tries to equate a fascist military junta with a military movement fighting to halt its spread, but, as with many of the themes and messages in The Last Jedi, the Star Wars prequel trilogy already touched on the subject matter with more competence. The trilogy’s Separatists were a villainous faction comprised of the galaxy’s more repugnant corporations, and the Republic was only slightly less corrupt, as it’d represented such entities in the senate alongside star systems before the Clone Wars broke out.
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As a concept, Canto Bight is nothing original either, as issue 18 of Marvel’s Star Wars comics, by Archie Goodwin and Carmine Infantino, introduced The Wheel, a massive space station in the Mid Rim that served as a hub of luxury and excess for the
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