Port-o-remaster publishers Aspyr yesterday launched the Star Wars: Battlefront Classic Collection, bundling together the two 'What if Battlefield but Star Wars?' shooters originally released by Pandemic Studios and LucasArts in 2004 and 2005 (not to be confused with Dice and EA's uncolonic Star Wars Battlefront games from the mid-tensies). It's one of those rereleases that exists mostly for consoles which never saw the games in the first place, made a bit useless on PC by the fact that you can still buy and fully play the originals for half the price. It's made even less useful by launching in a right wonky technical state, with bad lag, crashes, and reportedly only three 64-player servers online at first.
"At launch, we experienced critical errors with our network infrastructure. The result was incredibly high ping, matchmaking errors, crashes, and servers not appearing in the browser," Aspyr explained a post. "Since launch, we've been working to address these issues and increase network stability, and we will continue our efforts until our network infrastructure is stabilized to prevent further outages."
Players are understandably not super pleased with all this. It's currently sitting with an 'Overwhelmingly Negative' player rating on Steam, with only 19% of the 4202 player reviews giving it a thumbs-up. Along with the technical issues, some players are unhappy with changes to controls, menus, and more. The Collection also breaks some mods.
"Asides from all the issues mentioned by all the players, this repack breaks most mods for PC due to changes in the file system that to me, make no sense, since the game is as buggy as the previous version or worse," said modder Harrisonfog of the Battlefront 2 Remaster project. "It's not better, and the new functions like splitscreen barely work. As a modder who has worked on a big mod project for this game for years, I find this release pitiful to say the least, and it's a shame that we modders were not consulted as they
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