First announced in 2012, developer Cloud Imperium Games’ Star Citizen promised to be a spacefaring MMO of a size and scope previously unseen in the medium of video gaming. In the vein of titles like Elite: Dangerous or No Man’s Sky, it was often touted as a playspace of infinite possibility. However, roughly a decade after a successful crowdfunding campaign set the project in motion, some fans are beginning to worry about the project’s stagnation, and, to counter negative sentiment, the developer has opted to make changes to their roadmap and to the presentation of future content in Star Citizen.
In a recent Roadmap Roundup post, the developer explained that, in 2020, the decision was made to add speculative content to the list of forthcoming updates and features, and every post on the roadmap was flagged with either a “committed” or “tentative” header. This was meant to communicate to the community that not every piece of content added to the roadmap was destined to debut in the game. However, after numerous tentative features were ultimately dropped, and, though director Chris Roberts maintained that the project wasn't a «pipe dream,» backlash among Star Citizen fans grew, and Cloud Imperium Games made the decision to nix tentative content from the roadmap altogether.
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Going forward, the release view of the Star Citizen roadmap will only include content to which the developer has committed to and which will be ready in the near future. In the aforementioned post, Cloud Imperium Games mentions that the “noise” from the community regarding dropped or delayed features to which the team had not committed was becoming a “distraction.” It's a blunt assertion for a studio already
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