Square Enix this week announced a four-and-a-bit-month delay for Forspoken, the open-world action-adventure game about a New Yorker pulled into a fantasy world. Previously due on the 24th of May, it's now slated for the 11th of October. Sounds like Squeenix hope to make it the start of a new series, so they're taking time to help ensure it's proper good. Fair enough.
Formerly know as Project Athia, Forspoken is an open-world game starring Frey Holland, a New Yorker who's harmlessly walkin' heah when she's pulled into a fantasy world full of dragons and wizards who need a kicking. Also she gets some neat-looking movement abilities to zip about. It's the first game from Square Enix's Luminous Productions, a studio formed largely of former Final Fantasy XV folks. Seems they want more time to deliver the sort of game you might expect from a team like that.
"Our vision for this exciting new IP is to deliver a game world and hero that gamers across the globe will want to experience for years to come, so getting it right is important to us," they said in Monday's announcement. "To that end, during the next few months we will focus all our efforts on polishing the game and can't wait for you to experience Frey's journey this fall."
Better a late game than a bad game.
While this decision may well have been brewing for some time, I imagine Square Enix might be extra-cautious after launching Babylon's Fall last week. The latest game from PlatinumGames, which Squeenix published, seems to have flopped hard, with barely 1100 concurrent players on Steam at its peak the first weekend after launch. Our Babylon's Fall review said it's "a confusing jumble of an online action-RPG that's mired in unrewarding activities and loot." Not the
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