After over a year of waiting, Sony has shown off the PSVR 2 headset design – and it isn’t a dramatic departure from what we’ve seen before. The new PSVR 2 headset, which Sony says is slimmer, lighter, and includes a ventilation port to stop you from getting overly sweaty during those intense Beat Saber sessions, builds upon the PSVR’s original look and feel. In a post on the PlayStation blog, Sony said that the PSVR 2's headset design is similar to that of its first VR headset as the company had a lot of «positive feedback on the ergonomics of the first PSVR headset». On the PSVR, the headband is once again adjustable and you can now adjust the scope area so it sits closer or further away from your face. There's also a lens adjustment dial that allows you to match the lens distance between your eyes to optimize your view.
The headset's white and black aesthetic matches that of the PS5, with rounded edges similar to that of the DualSense controller and the Pulse 3D Headset. Sony also says that the headset is a slimmer design overall, and has a slight weight reduction over its predecessor, despite adding new features like the built-in motor for feedback. One particularly interesting addition, however, is a dedicated vent on the headset. Sony Interactive Entertainment's senior art director Yujin Marisawa explained why this was such a key addition that the team wanted to implement. “When I started to work on the design for the PlayStation VR2 headset, one of the areas I wanted to focus on first was the idea of creating a vent in the headset to let air out, similar to the vents on the PS5 console that allows airflow," sid Marisawa-san. «Our engineers came up with this idea as a good way to allow ventilation and avoid having
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