In March 2021, Assassin's Creed co-creator and former Stadia Games and Entertainment head Jade Raymond announced that she'd launched a new studio called Haven. The studio was «independent» but backed by Sony, and its first project was described as a «new IP for PlayStation.»
It sounded very much like a PlayStation studio in all but name, and now it's official: PlayStation Studios head Hermen Hulst announced today that Sony has acquired Haven.
«We began working with Jade and her team in early 2021 when they were on the brink of announcing the formation of Haven Studios,» Hulst wrote. «From their first pitch, we were inspired by Haven’s vision for creating a modern multiplayer experience that brings gamers together in positive and meaningful ways. We were confident in their creative and technical expertise to deliver on such an ambitious project and were thrilled to invest in their journey developing a new, original IP for PlayStation.»
Specifics about Haven's first game still haven't been revealed, but Raymond said in her own statement that the studio has «made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions.»
«Our first new IP for PlayStation is on track to deliver a triple-A multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years,» Raymond said.
«As a SIE first-party studio, we will have the opportunity to collaborate with some of the world’s most renowned development teams, including studios like Guerrilla, Naughty Dog, Media Molecule, and Insomniac Games, the creators of games that have inspired us as players and developers for years.
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