A few hours ago, Sony Interactive Entertainment announced the acquisition of iSIZE, a London-based company founded in 2016 focusing on machine learning applications for video processing. Financial terms of the transaction were not disclosed.
Sony claims it will benefit the company's R&D and its video streaming services. Indeed, iSIZE's website reveals three main products, two of which are directly related to that: BitClear and BitSave. The former is an AI-based video processing technology that cleans up compression artifacts such as ringing, blurring, and artifacts from heavily compressed content.
On NVIDIA RTX, T4, or V100 GPUs, BitClear can operate over multiple input video assets in real-time (at 25/30 fps). Allows for video upscaling, all with as little as 5ms processing latency on GPUs or high-performance CPUs.
Processes any highly compressed content and produces a higher-quality output that improves the value of the asset. It operates on all types of content.
Revives to the maximum possible quality without affecting the artistic intent of the original creators. As video encoding noise is applied across the entirety of each video frame, it operates on the entirety of each input frame, and it is not a region-of-interest approach.
Scalable neural network architecture that can scale to high volumes of content and is ideal for cloud as well as on-premise deployment
The second iSIZE product is BitSave, which the company describes as an AI-based 'perceptual optimizer' that allows encoders to produce higher quality video at a lower bitrate.
Offers up to 50% reduction in video bitrate over the state-of-the-art at the same or improved visual quality. Boosts the compression efficiency of any video codec and runs on client
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