Although the title has been dormant for some time, there has been plenty of movement to suggest something about Skull and Bones would soon be revealed. Indeed, that is the case – with Ubisoft recently giving fans a new look at the upcoming naval combat game. Players will take to the seas to raise their infamy, assemble their fleet, and complete missions around the Indian Ocean, with inspiration taken from the Golden Age of Piracy.
Skull and Bones is a live-service multiplayer-first game, although everything can be completed in solo play. Players begin as a shipwreck survivor on a dhow and must work their way up through the pirate world. They’ll have access to three classifications of ships – cargo, navigation, and firepower – and can assault forts or other ships, hunt for treasure, go exploring, and more. It’s a pirate’s life truly, but Ubisoft wants to make sure that it’s a long-lived pirate’s life.
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As a live-service game, Skull and Bones will rely on the community and Ubisoft to keep the game content-rich after launch. It doesn’t seem Ubisoft is planning any sort of Battle Pass or anything like that, as it confirmed in the recent presentation that all post-launch content will be free. It seems Ubisoft is planning for years of support, complete with free events, ships, weapons, and more.
To what extent Ubisoft intends to expand its free content remains to be seen, but it does seem it intends to listen to the community. Game Rant recently spoke with Skull and Bones creative director Ryan Barnard and inquired about how/if pirate mythology plays any role in the game. After all, the E3 2017 cinematic trailer featured a Kraken, but it seems those have been cut at
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