After fighting through a monstrously long labyrinth filled with traps, literal Death, and puzzles in Shin Megami Tensei 5, you finally come face to face with the King of Demons - Arioch. A putrescent, globulous mass of stretched skin, snapping jaws, and the faint glimmer of moist pustules.
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Arioch is hideous to behold, and, being a late-game boss, quite the bugger to put down. If you go in without a plan, you might cause yourself mischief. Like with most bosses in the game, to avoid an early death, you need to prepare.
Arioch is a potent Ice mage and a respectable Physical fighter. This, combined with his high stats in both Magic, Strength, and Vitality make him a formidable foe. This is made worse, as you will soon see, by his powerful attacks and love of criticals.
Interestingly enough, Arioch has Potentials in Status, but does not have access to any Status-based skills. He doesn’t even inflict Status ailments as a side effect of his normal attacks.
Arioch has a pretty limited set of attacks, and none of them are difficult to grasp. There are no sneaky ailments to mess around with, no debuffs to remove, and no buffs to counteract. Arioch is a big burly brute, and that’s about it.
Brave Blade is his most threatening attack. It deals heavy damage and comes with a very high chance of nailing you with a Critical. This not only does more damage than usual but will give Arioch a free turn. There isn’t much counterplay here - just suck it up.
Mighty Cleave on the other hand is Arioch’s worst attack. Sure, it has a 100 percent Critical hit chance, but its accuracy is awful. Debuffing Arioch’s accuracy further will make this a dead skill and bring about your turn sooner.
Bufudy
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