Venture into a land unlike any other and unravel its mysteries.
Tucked away in the fabric of the Shadowlands itself lies Zereth Mortis. Created by the First Ones as a workshop to forge afterlives, its denizens—the automa—have built all that exists in the Shadowlands. It is an otherworldly location that defies all concepts of reality or physics.
It's here in this strange land that you'll meet new allies, delve into the runic and lyrical language of the automa, and engage in the campaign to push back the Jailer's forces before he reaches his end goal within the Sepulcher of the First Ones.
With the aid of the Primus, you and your allies will establish a path to Zereth Mortis. The fate of the Shadowlands and all the realms beyond is at stake.
Once you've passed through the gates of Zereth Mortis, you'll meet Firim the Mad, who will help introduce you to the land and set you on your way to Haven. Serving as the base of operations for the Enlightened, you'll meet up with your allies here and begin a new campaign.
Find common ground with The Enlightened to succeed and defend Zereth Mortis.
Once members of the Cartel Al, the Enlightened have abandoned the pursuit of profit and glory out of devotion to the First Ones. By earning their favor, the brokers may be willing to share the knowledge they have gleaned.
As you aid them in a new campaign in defense of Zereth Mortis against the Jailer's forces, you'll gain access to a variety of additional pets, mounts, and rewards.
The automa of Zereth Mortis speak in a musical language that is incomprehensible to mortal races. Team up with a curious automa sidekick in this new progression system to learn the lost language of the Progenitors and delve deeper into the secrets of Zereth Mortis,
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