Greetings, Adventurers!
Season of the Guardian downtime will begin for all regions at 5AM PT (12PM UTC) on April 2. Expected downtime is 2 hours. Challenge the Winter Rune Forge, acquire new Artifacts, and experience the fully updated main story quest. This season also includes Mounts in Outpost Rush, native controller support, and Cooking Trade Skill revisions. Here’s a brief overview for you to learn more about the key additions. Check out our full breakdown of the release notes for more information on all things Season of the Guardian.
Join up to 10 max-level players in a bone-chilling gauntlet of increasingly difficult enemies. This Seasonal Trial requires teamwork to overcome Rune puzzles, slay an Icey Construct, and fell an Ancient Ice Guardian for unique rewards.
Eight brand-new artifacts have been added to the game to redefine your playstyle , each featuring its own quest line for upgrades.
Three new weapons: be nimble and take advantage of battle with Sin, spin-to-win with Tempest Fury, or be toxic with poison heavy attacks with Venom.
Sin — Hatchet
Corruption: Debuffs last 25% longer. (Works on both weapons.)
Defile: Deal 2% more damage per debuff (max 5)
Venom — Spear
Poison Tipped: Heavy melee attacks with either weapon cause poison dealing 20% weapon damage for 5s.
Tempest Fury — Great Axe
Momentum: Successful attacks gain 3% movement speed for 3s. (Works on both weapons and stacks up to 10 times.)
Endless Spin: Whirlwind no longer needs to hit targets to continue spins, and can spin up to 12 times.
Five new armor pieces: reduce max cooldowns and hit harder with Nature's Wrath, Ironheart, Gilli's Gravity Gauntlets, and the Creed Boots or defy death with the new Phoenix amulet.
Nature’s Wrath — Medium Chestwear
Nature’s Blessing: Empower expires instantly but you deal 20% more damage.
Gilli’s Gravity Gauntlets — Heavy Glove
Charged: Whenever you take damage, gain a charge that increases the damage of your next attack by 3%. (Max 10 charges.)
Ironheart —
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