On January 19 indie outfit The Astronauts unveiled a lot of key details about their long-anticipated new game Witchfire. Witchfire was first unveiled in 2017 with a lot of hype around it, but also a lot of ambiguity, leaving basic things like the game’s genre unknown. Then the studio went mostly dark aside from the occasional development deep-dive post. As we now know, Witchfire is a dark fantasy roguelite shooter, it is in the later stages of its incubation, and will enter an early access period later in 2022.
As a first-person shooter in a dark fantasy setting, Witchfire may seem like a bit of a departure for the studio most known for the narrative-focused The Vanishing of Ethan Carter. However, key members of The Astronauts also worked on cult-hit Painkiller, and some of the old shooter’s aesthetics can already be seen reflected in Witchfire’s visuals. Witchfire will have random map generation and a focus on frenetic arena-style combat and loot collection. It notably only has a single difficulty setting, which the studio promises will be punishingly hard.
The current plan is for Witchfire to enter the early access stage in the last quarter of 2022, with a final release date to be determined later. The game will be available on PC, and there is no word yet on whether it will find its way to other platforms.
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