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As video game developers go, Roberta Williams is a legend. She founded Sierra On-Line alongside her husband Ken and spearheaded development on now-classic titles like the King’s Quest series, Phantasmagoria, and the Laura Bow series. Now she and Ken are back in active game development, working on their latest project: A full remake of Colossal Cave Adventure in VR.
Colossal Cave Adventure is the original text adventure game, the root from which all such games have grown since it launched in 1976. While a major part of gaming history, it’d be a struggle to translate that same kind of gameplay into something with broad audience appeal. The Williamses, however, have hit upon the idea of remaking the game as a VR exploration title.
Needless to say, translating the game across mediums is a monumental task. GamesBeat spoke with the Williamses about how they plan to bring this legendary title to modern gamers. Here is an edited transcript of our interview:
GamesBeat: What can you tell me about the Colossal Cave remake?
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Roberta Williams: Adventure — sometimes called Colossal Cave — is an old game. In fact, it’s arguably the first actual computer game. It was the original text adventure game. It was a single-player adventure story through a fantasy cave. You’re not really sure what your goal is when you start playing it. But you find out that it’s to gather treasure, a certain amount of treasures, and bring
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