The Two Point County Cinematic Universe (TPCCU) excites me. Two Point Studios launched Two Point Hospital with the intent of building a landscape where all their future games would happen. Two Point Campus is the next step. It’s not a sequel, but the aesthetics, the characters, and even the UI call back to their first title. It reminds me of Maxis in the ‘90s before and directly after EA got their evil all over them. A lot of the games sprung up around SimCity, and while not all of them were as directly related as the ones from Two Point Studios, some were tied together, even if it was just in a reference.
I’ve been eagerly waiting for the next step in the Two Point experience. Actually, I’ve been waiting for the next few steps. Forget that, I want to just tumble down the Two Point stairs. I want to be hit in the face with one every second until I’m completely exhausted, a shattered image of the enthusiastic fan I once was. What are we doing here?
Two Point Campus (PC [Reviewed], PS4, PS5, Xbox Series X/S, Xbox One, Nintendo Switch)Developer: Two Point StudiosPublisher: SegaReleased: August 9, 2022MSRP: $39.99
As the name implies, Two Point Campus has you building your own post-secondary education dispensary. And building it again. Then again. Twelve times in all. Your job is to meet a series of goals that may or may not relate to the well-being of your students and their futures. Once you accomplish all the goals on a given map, you’re off to the next one.
Even if the goals are different and the games play in considerably unique ways, the framework of Two Point Campus mirrors Two Point Hospital. Each of its levels gives you a new challenge to overcome. Sometimes you’re simply trying to win the national sportsball
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