It seems responsible to open this review with a clear disclaimer: the game being covered here was never officially released. However, in the past week, GoldenEye’s Xbox remaster has very much entered the public domain and can be found covered in countless YouTube videos, Twitch streams and social media posts.
Perhaps, in an alternate timeline where all the stars had aligned and GoldenEye HD had actually been released, this may have been a legitimate review to accompany it. Instead, consider this merely as our curious take on a piece of gaming folklore, a look at what could have been.
With that in mind, this article will also not tell you how to acquire the game or how to get it up and running. It is simply our opinion on the software, and how it performs on actual Xbox 360 hardware (no emulation was used here).
Microsoft has officially confirmed an HD remaster of GoldenEye 007 for both Nintendo Switch and Xbox Game Pass.
“25 years after its original release, experience GoldenEye 007 faithfully recreated for Xbox consoles,” developer Rare said. “Includes achievements, 4K resolution and a smoother framerate – even in split-screen local multiplayer!”
It’s not clear whether the Switch version of the game will include improvements beyond online multiplayer.
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If the story has passed you by to this point and you’re sitting there wondering what we’re talking about, an HD remaster of the legendary Nintendo 64 game GoldenEye 007 was supposed to be released as a downloadable Xbox 360 title in 2008. It’s said that Microsoft, Activision (who owned the Bond licence at the time) and Nintendo were all agreed on a licensing deal, but the sheer number
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