Return to Monkey Island delivers a fantastic point-and-click adventure that can be easy or difficult, depending on which setting the player chooses.
Difficulty settings are found throughout gaming, but it is less common in puzzle-themed games that stick to a certain formula all the way through.
The latest Monkey Island entry makes difficulty an important choice. Players must select between Casual Mode and Hard Mode before starting a new game. Once it has begun, it cannot be changed.
Note: This article reflects the opinions of the writer
The Casual Mode description on the new game menu reads:
This mode takes away a handful of the steps needed to complete larger puzzles. It is much more comfortable than Hard Mode and requires many less-than-specific objectives to be completed.
At the beginning of a new game, many tutorial-like scenes will play out as opposed to Hard Mode. Players will receive in-game prompts to help them get the hang of the controls and how to navigate the game's interactions.
It truly is for the "busy on-the-go player." It takes less time, is a lot less frustrating, and still provides all of the story elements for those interested in the full lore of Return to Monkey Island.
The in-game description of Hard Mode is:
That's really the basis of Hard Mode. The story is exactly the same throughout both modes, but Hard Mode just creates tougher puzzles for players to take on.
Some of the objectives are also more involved. Instead of simply apologizing to a character in the first act, players will need to write a much more detailed note to complete the task.
There are fewer hints available throughout the game without the Hint Book. Prompts to help players understand the controls are all but absent.
Hard Mode is a
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