Rumors of a Resident Evil 4 remake have circulated for quite some time now. It would only make sense for Capcom to reinterpret this beloved classic, as it has already done so with the first three Resident Evil games. Many have expressed opposition to this idea, mainly because they see Resident Evil 4 as too good of a game to warrant a remake. Regardless, such a project will likely come to fruition sooner or later. And according to a recent report by Fanbyte, development on this remake may have already started, and it will supposedly contain some significant changes to the original.
Apparently, a studio by the name of M-Two initially handled the development of the remake, and this studio consists of former Capcom and PlatinumGames employees. Interestingly, Capcom reportedly reached out to Resident Evil 4’s original director Shinji Mikami to see if he wanted to work on the remake. Although Mikami supposedly expressed interest in the idea, he ultimately declined due to his commitment to his current studio, Tango Gameworks. Fanbyte’s report then suggests that “Capcom shifted the project internally and put Resident Evil 2 Remake‘s project leads on it,” with M-Two shifting to a support role.
Rather than a shot-for-shot remake of the original game, Capcom supposedly elected to evoke scrapped demos of Resident Evil 4 and give the remake a darker tone. For instance, whereas the original game set the iconic opening village sequence during foggy daylight hours, the remake apparently changes this to a nighttime scene. Additionally, the report claims that Capcom wishes to flesh out relatively unexplored aspects of the original game, such as certain side characters and the two Ada campaigns. In November of last year, news reportedly
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