Arkane Studios' Redfall is easily one of many of this year's most anticipated games; however, it seems the game's constant internet connection will be a deal-breaker for many fans who expect an offline single-player experience. A recently published FAQ page for the game on the Xbox Store states that the game will require a persistent online connection for both co-op and single-player game modes.
Single-player games being locked behind a mandatory online connection is nothing new, especially for games like Redfall, which also feature a seamless co-op experience. More often than not, however, the mandatory internet connection requirement hinders players who want to enjoy a single-player game without any interruptions that might occur due to inevitable network fluctuations.
The FAQ page also stated that players would be required to link a Bethesda.net account, which isn't anything new and has been a mandatory requirement for most Bethesda games since 2020, starting with Doom Eternal. Even Arkane Studios' previous title, Deathloop, had similar requirements, even for its single-player mode.
Redfall's recently updated FAQ section on Xbox Store has multiple questions that answer some of the burning queries players might have about the game, including its availability on Game Pass, release date, and differences between different editions and network requirements.
Under the question, "will playing Redfall require an online connection for single-player as well as a co-op?" the answer stated by Bethesda states, "A persistent online connection is required for single-player and co-op." There is also a mandatory Bethesda.net requirement stated under the network requirements, which has been a staple for most Bethesda-published titles in
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