Arkane Studios has built a reputation for making high-quality first-person shooter experiences, from 2012's Dishonored to 2021's Deathloop. Because of Arkane's solid track record, expectations are high for Redfall, a new co-op shooter where players explore the titular town of Redfall, Massachusetts, fighting an assortment of vampires and cultists. What's been shown of Redfall so far looks solid enough, but there is one big downside when it comes to the game's co-op.
Redfall is a 4-player co-op game with four different playable characters for players to choose from. Each character has their own unique abilities and distinct personality, so playing through the game in co-op is necessary for players to truly get the full Redfall experience. Unfortunately, it's been confirmed that Redfall campaign progression is tied to the host, so those joining in co-op don't get any story advancement in their own saves.
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This is disappointing news for those looking forward to playing through Redfall with their friends, but it's not all bad news. It's also been confirmed that Redfall co-op players will at least be able to keep their upgrades and loot, so their time isn't completely wasted in another player's Redfall world. They can then have a much easier time going through the game on their own save, though it's safe to say many fans would have preferred if progression was universal for all players.
Redfall was first announced last year, but fans just got their first good look at gameplay at the Xbox & Bethesda Games Showcase event this past weekend. The Redfall gameplay on display showcased the various playable characters that players will be able to choose from, and how they interact with one
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