At QuakeCon, Arkane Austin shared new details and footage about the upcoming open world, co-op vampire slaying game Redfall. The video contrasts concept art, development footage, and gameplay with commentary panel featuring Redfall's lead creative staff.
Studio director Harvey Smith begins the video by claiming that Redfall is an expansion of the Arkane studio signature style into co-op and open world modes, though the video emphasizes that people who wish to play alone will be well served. Redfall aspires to have a lived-in feel, with patrol routes that change with day-night cycles, weather systems including fog and rain, and randomized spawn points. Art director Karen Segars emphasizes the game's spooky, rather than horrific, tone. «There's no jump scares...» she says, «but there is still that edge, there could be anything right around the corner.» Players can even encounter odd cultic structures or vampiric pocket dimensions, giving a strange bent to the game's mundane setting.
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Now Playing: Bringing Redfall to life with Arkane Austin
As for plot, Redfall is a bombastic, science fiction take on Salem's Lot. It starts with a tech start-up, Aevum Laboratories, buying property in the titular town and doing research into life extension. They eventually turn themselves into vampires. With this otherworldly extension of their worldly power, they take over the town. To free Redfall, players will face vampire gods and underbosses, «bootlicking cultists,» and other supernatural creatures.
Players will be able to
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