In the wake of Psychonauts 2's acclaimed launch last year, Double Fine founder Tim Schafer has opened up about the future of the studio. He says it will focus on creating original games instead of working on established series, dismissing the idea it could revive a canceled Warcraft adventure game.
After accepting the Andrew Yoon Legend Award at this year's New York Game Awards, the game designer told IGN: “[Double Fine’s] first real big follow-up to a big story was Psychonauts 2."
«I think it leads me to want to do new, original stuff for the next phase,» he added. «Coming up with new ideas is really where my head is at right now.»
He went on to suggest that no IPs or franchises under Microsoft, Double Fine’s parent company, appeal to him. While it had been suggested that Microsoft’s recent proposed acquisition of Activision Blizzard could allow Double Fine to pick up the cult classic Warcraft Adventures: Lord of the Clans — a canceled point-and-click adventure game that was briefly in development before World of Warcraft was on the scene — Shafer doubled down on his commitment to originality.
“Brad Muir was suggesting that we take on Warcraft Adventures, you know the Full Throttle-era adventure game that [Blizzard] made, but no, we like to make up our own stuff at Double Fine, so they will not be handing us any IPs," he said.
Elsewhere in the interview, Schafer shot down the possibility of bringing Double Fine’s work to the big screen, saying he isn’t interested in seeing any of his video games adapted into TV shows or movies.
«We often get approached by people saying, 'Hey, can we turn this into a movie?' but, you know It’s usually just a distraction,» Schafer said.
«I think games are what I really care about and what I
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