The Meta Quest 2 (formerly the Oculus Quest 2) has been my favorite virtual reality headset for a few years because it offers a fully realized VR experience without any cables. Standalone VR has impressed me so much that I generally recommend it over any tethered VR setup except for enthusiast gamers with high-end PCs. Moreover, few other companies even make standalone consumer headsets, so I was excited when I first heard rumors about Meta's latest VR project.
Meta invited me to its offices in New York City to try out its new hardware that comes out later this month. It's called the Meta Quest Pro (previously referred to as Project Cambria) and it's much more advanced than the Quest 2. If the Pro in its name isn't enough of a hint, its $1,499.99 price should let you know that this is an enterprise-level VR headset and not one for the average consumer. So while you probably won't be buying one for yourself, it's still interesting to use it as a barometer for what we might see from more affordable standalone VR in the future.
The Quest Pro is sleek, black, and looks much more professional than the Quest 2 and its friendly, matte white curves. The front of the headset is a glossy black plastic shield with three visible cameras that enable an improved pass-through view. Instead of a three-point strap like you get with the Quest 2, the Quest Pro has a horizontal strap similar to the company's optional Elite Strap, with generous curved padding for both the front and back of your head. The back part of the strap also holds the headset's battery, which improves the overall balance and feel.
It felt fairly comfortable on my head, though I can't attest to how it might feel after a few hours of use. Battery life for the headset is
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