Rollerdrome is a fast-paced bloodsport which will have you balancing gnarly skate tricks with high-powered firefights against the deadly House Players. To help you achieve maximum impact when you enter the Arena on August 16, I spoke to some of the devs who helped build the game and got the lowdown on the combat system.
There are four types of weapons in Rollerdrome, which you’ll unlock throughout the game:
Combos are achieved by eliminating enemies in quick succession. Swapping back and forth between weapons allows you to capitalize on the benefits of multiple weapons while maintaining a combo. Try blowing the doors off a Mecha Brut with a well-placed grenade before closing in and finishing it off with the shotgun. You can also shoot your own grenade with the pistols, ensuring it detonates near a specific enemy. You can even use the detonation to change direction mid-air, though you will also take damage – so use this technique sparingly! Use Slug Shots to stun-lock enemies, and then finish them up with a quick barrage from the pistols before they have time to teleport away or shield up.And remember: it’s not just your own weapons at your disposal. A savvy player will be able to press enemies into using their attacks against each other (or even themselves).
One of the key mechanics you’ll need to utilize in Rollerdrome is Reflex Time. You can access Reflex Time by pressing L2 – but use this carefully, as Reflex Time only lasts for a few moments before needing to recharge. In Reflex Time, you’ll experience a brief moment of slo-mo gameplay, which is a great opportunity to use the rapid-fire pistols and stun-lock your enemies.
In Super Reflex Time (which you can access by perfect dodging just before you enter Reflex
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