The Starfield Community Patch (opens in new tab) is a budding group effort hoping to address Starfield's inevitable bugs, and the mod authors behind it are already laying the groundwork for workshopping Bethesda's next open-world epic.
We spoke to members of the SCP to learn more about the group's plans – namely, how you prepare to mod a game that isn't even out and uses a new engine. At this stage, the group is focusing on preventing any roadblocks that could slow mod development once the game is actually out, but proof-of-concept tools are also in the works alongside organizational stuff.
"If you look at other large modding projects that exist out there today you'll find that quite a lot of them have suffered from growing pains at some point during development," the SCP tells GamesRadar+. "These problems often stem from questions around ownership, copyright, vision, etc. This is why we feel it's valuable to use the time prior to the game release to nail down these details so that anyone who chooses to contribute to the project is aware of how it all works, what is expected, and how their submission will be shared."
The group's goal is to establish a core team in charge of compiling the SCP's major releases, "but this team isn't fixed as modders may come and go as their interest in the project declines or they no longer have the spare time to contribute." The broader project, as its name implies, will be a community effort supported by Nexus Mods and built on a mix of what the lead modders dig up and what players report, including feedback sent through the SCP's Discord (opens in new tab), wiki, and forum (opens in new tab).
"Traditionally, Bethesda evolves the systems that make up its engine over time instead of
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