While Rollerdrome may share a lot of DNA with titles like Tony Hawk Pro Skater and Jet Set Radio, there is one substantial component that separates it from its peers: combat. Sure, you will be pulling off tricks, flipping through the air, and grinding rails; however, you will also be shooting dudes as you do so. And these enemies aren't going to just sit there and take it (except for maybe the Grunts).
Related: Rollerdrome: Beginner Tips
As you progress through Rollerdrome you will be placed in increasingly intense situations. The enemies will really start to pile on. Knowing how to dismantle them optimally is a big part of how you will find success. Thankfully, we have all the info you need right here. We'll show you how to bring the house down on these so-called "House Players".
The Grunt has a single attack: they swipe at you with their bat. The only way for this to hit you is if you are being careless and skating too close to them.
These dudes are, for all intents and purposes, barely enemies. They obviously will attack you, but since your weaponry is filled with guns, their bats don't tend to be particularly dangerous. When you are low on health, these are the guys to look for, as they are an easy source of it. Similarly, they are great for extending a combo.
The best strategy for getting a high score tends to be to let a few of these guys wander around while you take care of the real enemies, and then when you need health, or a quick kill to prolong your combo, you will have them to turn to. Every weapon in the game is effective against them. However, it is a waste to use anything other than your Dual Pistols or Shotgun.
If you see a number of Grunts clustered, you can take them out with a single Grenade Launcher
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