Call of Duty: Warzone is one of the most dynamic battle royale games players can get their hands on, and to add icing to the cake, the mode is entirely free. Activision's primary source of revenue from this game are the numerous cosmetic bundles that players can purchase using in-game currency.
Lately, however, Call of Duty fans have not seen eye to eye with Activision about some of the creative decisions taken with regards to in-game skins.
The latest addition to the franchise, Call of Duty: Vanguard, just witnessed the addition of a bundle for one of the game's characters, Soviet sniper Polina. However, the contents of the bundle does not seem to match what a Soviet soldier in WWII would have equipped.
If anything, the skin looks better suited for a game set in the future, such as Halo. Funnily enough, the skin managed to find its way to the r/Halo subreddit, where it drew comparisons to a player's Spartan.
Call of Duty's roots can be traced back to the Medal of Honor series, which made the player feel like a soldier storming the beaches of Normandy and fighting against Nazi Germany.
Vanguard, on the other hand, while set during WW II, is a far cry from how the franchise started. Even modern installments such as 2019's Call of Duty: Modern Warfare featured dark, grounded, gritty, and immersive settings.
Modern Warfare and the early days of Warzone even proved that a game could have purchasable cosmetics while still being immersive enough for the player and resembling some form of a military shooter. One such popular but grounded skin is the Megalith skin for Shadow Company operator Velikan.
The skin has plenty of personality, thanks to the intimidating face mask, and at the same time retains the "tacticool" feeling Warzone
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