Backward compatibility in games has been something I've been a proponent of since the PlayStation 2 introduced the feature in 2000. You could load up almost any PlayStation 1 game, and play it as normal.
But as times changed and technology became more refined, playing back-catalogs of titles on Sony's platforms increasingly felt more of an afterthought.
This is why the new PS Plus service fills me with hope, with just a hint of trepidation. The idea of being able to play Metal Gear Solid, Tomb Raider, Gex, and more on a PS5 has tempted me to finally consider grabbing the console.
But Sony is already making it difficult for users like me with the new tiers that it's offering, and it makes me wonder if Sony should already look to simplify the new service before its launch in June.
When I first saw the rumors of Project Spartacus, I was excited. Microsoft has had a fantastic backward-compatibility program for Xbox, and while Nintendo got off to a shaky start with its Switch Online service, playing F-Zero X online is worth its price alone for me.
But Sony has always been bizarrely hesitant to offer its back catalog to new users. Back when the PlayStation 3 was released in 2007, you could pop in a PS1 or PS2 disk, and play as normal. But later models would regress this to just PS1 games, and while some other PS2 games would be available in the store, they would be very few and far between.
As it stood with PS4 and PS5, your only hope was to ask developers for remasters to arrive, as there was no chance of seeing re-releases of PS1 and PS2 games for the systems.
Many gamers in the 90s, myself included, grew up on a PlayStation, and many in my age group have kids who they're trying to introduce to retro classics in between Fortnite
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