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Playable Worlds announced today that it has secured over $25 million in a funding round led by Korean video game publisher Kakao Games Corp., a subsidiary of mobile messaging firm Kakao.
This strategic investment will be used to drive Playable Worlds’ talent recruitment and fund its cloud-native sandbox massively multiplayer online (MMO) game currently in development.
Other investors included existing investors Bitkraft Ventures and Galaxy Interactive. New investors Lilith Games and Gaingels also joined the round, which follows a $10 million funding in 2020.
Game veterans Raph Koster and Eric Goldberg started the company in 2018 in San Marcos, California, near San Diego. Koster is a repeat entrepreneur and designer of Ultima Online and Star Wars Galaxies; and Goldberg is a four-time entrepreneur and designer of MadMaze, the first online game to draw one million players. The company is actively recruiting to join its high-caliber team, and various positions are currently open for application at: playableworlds.com/jobs
The team had an office at one point, but now it has gone fully remote. And 48 people are now working for Playable Worlds.
Koster is a repeat entrepreneur and designer of Ultima Online and Star Wars Galaxies and Goldberg is a four-time entrepreneur and designer of MadMaze, the first online game to draw one million players. The company is actively recruiting to join its high-caliber team, and various positions are currently open for application at: playableworlds.com/jobs. The hope is to have about 70 by the end of the year, Goldeberg said.
“We’re making investments that will fuel innovations in
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