Persona games can generally be split into two parts. The first part has players control a protagonist amid their everyday life as a Japanese high school student. This involves doing activities like studying, hanging out with friends, and taking on the occasional odd request from strangers. The second part is more fantastical, and sees players take on supernatural beings called Shadows to make the world (or at least the city they live in) a better place. No matter which part of the Personaformula that players love, both are integral components.
The everyday life segments of Persona games may seem boring compared to the action-filled Shadow fights, but they provide players a chance to learn more about the game's world and those who inhabit it. This leads them to gain an attachment to said world, which further strengthens their resolve to fight the otherworldly Shadows. But seeing as being a high school student isn't all fun and games, one of the worst aspects of the Persona games has to be the quizzes and exams players are forced to take.
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Persona 3, 4, and 5 all have social stat meters that measure the protagonists' characteristics. This includes qualities like Courage, Understanding, Diligence, and Proficiency — all of which have levels that provide the protagonist certain boons. A high Proficiency stat in Persona 5, for instance, will allow Joker to craft more lockpicks to use inside hostile Palaces. Social stats can be leveled up by doing activities that correspond to them. Working at a flower shop after school in Persona 5 gives Joker a chance to interact with customers for example, thereby increasing his Kindness stat.
The social
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