Elden Ring follows the FromSoftware series formula of having the bosses be a centerpiece of the game. Bosses can block the player's path, acting as the barriers to entry for later parts of the game, or they can be optional and hidden behind conversations and obscure clues. Seeking out and defeating these bosses is the true player objective in these games, no matter what the story is. Elden Ring has the most bosses of any game in the series, and each one suitably provides the player with a challenge or spectacle when fighting them.
Elden Ring is unique as an open-world FromSoftware game, which provides players the opportunity to go off the main story path and defeat smaller dungeon bosses and level up without having to grind respawning enemies. Elden Ring’s world bosses still pose a challenge to players, however.
Elden Ring Player Speedruns Game in Less Than 25 Minutes, Setting New World Record
An encounter with one ofElden Ring’s dungeon bosses ended in a perfectly timed server issue for Reddit user Dragonhorn25. Fighting against the Ancient Hero of Zamor in one ofElden Ring's many catacomb-style dungeons, the boss uses a shockwave-type attack that would usually knock the player backwards. The explosion of this shockwave attack however was perfectly timed with a server disconnection for the Reddit user, making the boss appear to have a fourth wall breaking attack and prompting Dragonhorn25 to title the clip “Move seems a little broken, but ok.”
It's unlikely the boss attack actually had anything to do with the server disconnection, although the attack’s room-filling light effect could have been too much input for the game on an already faulty server connection. The comments of the post are full of people joking about the
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