We haven't heard much on the PAYDAY 3 front in recent days, but as developer Starbreeze's cooperative shooter approaches its first anniversary, it seems players still much prefer the now decade-old PAYDAY 2. Perhaps in response to this, game director Miodrag Kovačevićas will be stepping away from the role, instead focusing his work on design and other aspects of the project
In a statement shared on X, Starbreeze announced the leadership shakeup and that Andreas Häll Penninger and Almir Listo would jointly take up Kovačevićas' role (thanks, Eurogamer). To put the situation in perspective, PAYDAY 3 managed its highest monthly average player count in August, at just 844 on Steam. PAYDAY 2, also on Steam, garnered an average of 15,508 concurrent users, which was actually the lowest it managed since its sequel was released last year.
It remains to be seen if Starbreeze can right the ship at this late stage, but it certainly seems like the studio would have been better served simply catering to those loyal players still engaged with PAYDAY 2. Hindsight and all that, but considering it came out in 2013, those are some pretty impressive numbers!
You'll still need an Internet connection, for example
What do you think? Where did PAYDAY 3 go wrong? Are you someone who is still dabbling in the series? Let us know in the comments section below.
Khayl Adam is Push Square's roving Australian correspondent, a reporter tasked with scouring the internet for the richest, most succulent PlayStation stories. With five years of experience as a freelance journalist and mercenary wordsmith, RPGs are his first great love, but strategy and tactics games are a close second, genres in which he is only too happy to specialize.
If I were to buy a heist game at this moment in time..It’d be that Crime Boss game. If I were to buy a heist game. Which I probably wouldn’t.
After the previous Payday debacles, I honestly have no intention of touching any of this series.
«Where did PAYDAY 3 go wrong?»
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